![]() ![]() Pavement paths cost ₡20 per cell and ₡0.4 per week to maintain, while gravel paths cost ₡10 per cell and ₡0.24 per week to maintain. The main difference is in aesthetics and in cost. In terms of functionality, they are for the most part identical, except that paved paths can be elevated like roads, while gravel paths cannot. They are placed the same way roads are, with straight, curved, and freeform as options for manipulation of the path.Īs you might see, there are two varieties: pavement and gravel. They are found in the Decoration tab (tree icon), unlocked at a population of 1,400, under the Paths tab within the Decoration tab. They are 1 cell wide in-game, and will connect to adjacent paths. Pedestrian paths are, as the name implies, paths for pedestrians.
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